M.K. Palmer
In 1992 X-MEN The Animated Series premiered. I was hooked, but it wasn’t enough; each week I dragged a cousin or a sibling to my local comic book store.
X-MEN resonated with me. Like a mutant, I was born differently. Being gay, I understood the X-Men’s struggle for acceptance.
In 2014, I decided to follow my dream and create my own comic. With the help of my team, the world of MERAKI came to life.
I crafted this story and its characters with a great passion. And I hope that you love them as much as I do.

Welcome to the world of MERAKI!

Minh Hằng
Minh HằngARTIST (COLORIST Issue 0, 1 and 2)
Minh Hằng studied fine art under celebrated Vietnamese artist Nguyên Đình.
Under Nguyên Đình’s guidance, she has received many national and international awards including the Silver Medal from the Shankar’s International Children’s Competition (SICC).
In 1997 and prior to graduation, Minh Hằng had her first solo exhibition. After graduating from Ho Chi Minh City’s University of Architecture with a degree in Industrial Art in 2006, she worked with several gaming companies. In 2014 Minh Hằng become a freelance artist working on illustrations and concept artwork.

Trang Pham
Drawing is my biggest obsession since I was a kid. I have more than 4 years experience of illustrating game art which are character design, background, items, UI/ UX design, etc. In my free time, I practice drawing portraits and landscape paintings to improve my skills, I also create some illustration from my imagination. If you like my style art, feel free to check my online portfolio at https://tranghunny.wixsite.com/porfolio
 Sebastian Cheng
Sebastian ChengCOLORIST (Issue 3)
Sebastian is an acclaimed Malaysian-American comic book colorist and digital painter. He works with worldwide clients include Blizzard Entertainment, Activision, IDW Publishing, Zenescope, Dynamite, Titan Comics, Penguin Random House, and Upper Deck. He was best known for his work on World of Warcraft comic series for Blizzard Entertainment.