CREATOR/WRITER: M.K. Palmer

In 1992 X-MEN The Animated Series premiered. Every Saturday morning, I watched my favorite character Gambit and my crush Rogue (I love feisty women) having fantastic adventures! I was hooked, but it wasn’t enough; each week I dragged a cousin or sibling to my local comic book store.
X-MEN resonated with me. Like a mutant, I was born differently. Being gay, I understood the X-Men’s struggle for acceptance.
After college, I became a Molecular Biologist. In 2014, I decided to follow my dream and create my own comic. I took a few online comic book writing courses and found my mentor, Jim. Shortly after that I found my amazing artist Minh Hằng. With the help of my team, the world of MERAKI soon came to life.
When I created MERAKI, I wanted a diverse cast of characters with a variety of people and, especially, role models for the gay community.
I crafted this story and its characters with a great passion. And I hope that you love them too.
Welcome to the world of MERAKI!
“You’ve got to follow your passion. You’ve got to figure out what it is you love, who you really are. And have the courage to do that. I believe that the only courage anybody ever needs is the courage to follow your own dreams.” – Oprah Winfrey

ARTIST/COLORIST (Issue 0, 1 and 2): Đặng Thị Minh Hằng

Minh Hằng studied fine art under celebrated Vietnamese artist Nguyên Đình.
Under Nguyên Đình’s guidance, she has received many national and international awards including the Silver Medal from the Shankar’s International Children’s Competition (SICC).
In 1997 and prior to graduation, Minh Hằng had her first solo exhibition. After graduating from Ho Chi Minh City’s University of Architecture with a degree in Industrial Art in 2006, she worked with several gaming companies. In 2014 Minh Hằng become a freelance artist working on illustrations and concept artwork.

COLORIST (Issue 2): Liu Yang

Liu Yang, is a Chinese conceptual designer. He is engaged in conceptual design of games and movies. Yang excels at character design. He worked for Gameloft Game Company in 2014, then moved into the film conceptual design industry, and now is a freelance character conceptual designer. Yang’s greatest wish is to become a professional boxer.